Used to it still didn’t mean that there wasn’t the inevitable bitching and moaning, however, and it seems Blizzard finally learned its lesson after releasing Diablo II and decided to restrain its creativity in marking calendars. This was not Blizzard screwing around with the minds of its loyal fans no, this was the way Blizzard used to operate back in the day, and by that point everyone was used to the idea that any given date could be reasonably expected to refer to another, much more distant, date. Diablo II was released in summer 1998, if you can believe the back of the Starcraft instruction manual, and then released again in winter 1999 according to Brood War‘s guide, and then still another time in spring 2000 according to the fine folks who pieced together the Warcraft II: BNE experience. If that’s the case, then allow this poor author his second attempt at introduction in as many paragraphs. On the other hand, maybe you don’t wish to. This, then, should serve as a warning: this will be a Positive Review, and as such you may wish to avoid it. Lamentably, however, we must press forth and complete the reviews of the good alongside the reviews of the bad, for it is only through this balance that we can hope to do that thing where stuff gets compared to other stuff, allowing the use of fun words like “good” and “bad”. All too often, reviewing a good game degenerates to a mundane listing of the title’s various features, while if a game blows, complaining tends to be a lot more fun, to say nothing of the opportunity it provides for creative disparagement. It’s kind of funny how it is somewhat more difficult to write a readable review of an entertaining game than it is to pan an abominable title.
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